It’s a challenge, says Justin Dias, a photographer with the Los Angeles-based art studio Mondo Art, that is increasingly common.
“We were always thinking about the technology, the techniques and the workflow, but we never thought about the whole process of what we’re doing with our artwork,” he says.
Dias has done a lot of 3D art, but this one was different.
“The goal was to make a 3d wall that’s like a painting,” he explains.
“You have a big canvas, and it’s sort of a big canvass.”
The process of transforming an image into a 3-D piece of art has always been a challenge.
And the process of making it look real, in a way, was a lot more difficult.
Diamant is a 3.5D artist and illustrator based in Los Angeles.
His work has appeared in the magazine, Wired, the Los Angles Register and the New York Times, and he was featured in a new documentary, the new movie Mondo: A Tale of 3-dimensional Art, which premiered at the Sundance Film Festival this month.
Dijas first came up with the idea of a 3DR wall.
“A wall in the real world, the kind of thing you’re going to see in a museum or gallery, is usually just a flat, black canvas with a background that’s a little bit darker,” he recalls.
“So, for me, a wall that was kind of like a portrait, where you’re seeing the whole person as they appear in front of you, and they’re going in front, and then they’re looking down at you, is more like a drawing.”
The problem is, when you put your hand on the wall, the canvas just doesn’t bend as much, so you have to figure out how to turn the image into something that you can see.
“My idea is to make my own 3D printed wall,” Dias says.
“And when you look at the wall now, you’re not seeing the original image at all.
You’re seeing something that’s actually 3D-printed.”
Dias is using the 3D printer, Ultimaker, to print his own 3-d wall in 3D, using a 3DS Max 3D Printer.
The machine is connected to the wall by a cable, and the machine creates a digital model of the object in 3-dimensions.
“It’s kind of a process where you have the printer, the image that’s going to be printed on top of it, and you have a computer that is also going to print out the model,” Diamants says.
The printer is connected via an Ethernet cable to the computer, and there are three parts to the printer.
“There’s a front end that’s basically a camera, a processor, and a 3rd-party program that allows you to make your own 3d model,” he continues.
“If you want to do a custom wall, you can make a copy of that model, and once you have that model and the image you want, you just turn it in and it creates the 3-dimension model that you see in the wall.
So, that’s the front end.
The front end is a computer, which is where the image comes from.”
The model is then printed on the back of the 3DS, and Diamantes adds a piece of foam to the back end.
He says the foam is the only thing holding the 3d object in place.
The 3D model is connected wirelessly to the print bed, which sits on top and below the wall of the print room.
Dia’s printer has been in use for about three months.
“This was kind.
The idea for this particular 3D 3D was something I’ve been working on for about a year,” he admits.
“I was looking at my 3D models and just realizing that I had no idea how to do 3D printers, and I was kind that I should make a prototype, and see what I could do.”
The prototype was completed in three days, and 3D modeling is still a challenge in the 3DR community.
“People can’t really make 3D prints of anything,” Diefes says.
So how do you make 3d models of 3 objects?
The 3DR team has a process that they call “the 3D mold.”
The 3d mold is a set of 3 plastic blocks, and after you take them apart, the parts are connected in a chain to create a mold.
When you print the 3 parts of the mold, you need to glue them together and then print them.
This takes time and a lot, but once you’ve printed the parts of your 3D print, you then have to glue the parts back together and the process begins again.
“That’s what we call a ‘mold